Today's Patch 0.0.6a — 10 Years After Steam update #1086170

Patch 0.0.6a may break your last save Bugs Fixed: - Clipping zombies (Dev has confirmed next update hopefully) ///// Adjusted "infected" collider...

Steam App
10 Years After (339240)
Event type
patch note
Published
4 February 2015 - 10:00:51 UTC
Source
steam_community_announcements
Patch 0.0.6a may break your last save Bugs Fixed: - Clipping zombies (Dev has confirmed next update hopefully) ///// Adjusted "infected" collider animations and attack/listen distance to help combat this issue working on better AI to completely fix this - Zombies are hard as nails! (dev to test and rethink health of zeds)///// "infected" Health Now Reduced - The camp-fire is lit by Leon but flame is switched off by accident, next build ;)///// "Fires are now Lit" - All of the sheds by Alexis Ridge have no clipping.///// Sheds Now Fixed - Woodside doesn't exist in the game, the marker is from an old build. ///// Woodside is in Build - Thirst/ hunger go down too fast and aren't replenished enough by certain items.///// Hunger/Thirst Adjusted may need more depending on feedback - Crafting costs too many materials.///// Reduced Crafting Cost on some items - Day/ Night cycle is very short.///...

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