- Event type
- patch note
- Published
- 3 September 2020 - 04:11:21 UTC
- Source
- steam_community_announcements
Performance Updates Increase popup text time by 0.3 seconds Updates for the Deckbuilder to make it more user-friendly Various performance updates that ought to speed up loading and playing Card Fixes Bloody Retribution won’t trigger if the enemy fighter that would cause it to trigger is already dead Multiple Fronts can no longer be scored by damaging your own fighters with ploys such as Shardgale nvisible Walls discards its effect properly during the end phase. It doesn’t hang around until the next round if played during the very last Power Step Bug Fixes Fixed issues with damage reactions looping Fixed an occasional issue with fighters spawning Fixed Riptooth’s particle effects not appearing We’ve added a potential fix for the bug that doubles up objective markers Server-side changes to timeouts and connection issues to prevent players being stuck in game Waiting For Opponent Connection...