- Steam App
- Tellus: Echo of the Void (3204620)
- Event type
- patch note
- Published
- 2 June 2026 - 18:00:57 UTC
- Source
- steam_community_announcements
\ This patch will use an internal converser for game saved from 0.2.2 and manage to work high density of minerals and door duplication. So first load of a old saved might take longer. It is recommended after that, to re-save so the save file will be updated: If you experiment some visual glitches after this patch, it is recommended to: Toggle off Ray-Tracing from Game Settings, then reset the graphics to any quality you prefer, and enable back Ray-Tracing if you choose (ray tracing is meant for very high-end computers, not recommended by default) List of changes: - Saves converted from games 0.2.2 to new version to avoid missing contents in crates and other devices. - Reduced interaction wide for the player. - Bring back the third missing debris at the starting area. - Fix Duplicated door on save/loading. Thank you for your support!