- Event type
- patch note
- Published
- 22 January 2026 - 04:55:43 UTC
- Source
- steam_community_announcements
New update! ːsteamhappyːIt looks like the exploration elements still won’t make it in time… I’m hoping to push a bit more in these last few days. This month was spent heavily on performance optimization, but the results don’t seem very noticeable (or maybe my laptop is already struggling to keep up…).SystemsAdded cats 🐱Added an anti-softlock buttonAdjusted vegetation sizeImproved the story systemImproved character mouse trackingOptimized building performanceFixed clipping issues when sittingFixed shaders not being affected by additional light sources (LOD may still affect lighting display — currently investigating @_@)Fixed slower falling speed when moving near wallsFixed an issue where players could climb walls near scene boundariesFixed NPC clipping issues while moving on bridgesFixed missing and incorrect textFixed animation alignment during item interactionsCaféFixed an issue where t...