Red Tether Version 1.200 Hazard Zone — ---Red---Tether--> Steam update #1103019

New Stuff -Added a new boss that has a small chance to spawn in zone 2, 3 or 4 (becoming more powerful the later it is encountered). -Added B variants...

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---Red---Tether--> (1714080)
Event type
patch note
Published
29 June 2023 - 15:00:43 UTC
Source
steam_community_announcements
New Stuff -Added a new boss that has a small chance to spawn in zone 2, 3 or 4 (becoming more powerful the later it is encountered). -Added B variants for all ships, unlocked by defeating the new boss. Ships that you have defeated a general class with are more likely to find the new boss encounter. -Added 33 new upgrades overall. -Added new status effects (acid, critical condition, magnetic field) that can affect both enemies and the player. -Reworked some zones (Chemical Spill, Ionized Nebula, SRM Mines and Industrial Zone) to feature new status effects. -Both variants of zone 4 now also focus on specific status effects each. -Zones that got reworked all got a new music track each. -Added 8+ new enemy variants that use new attachments and can inflict new status effects. -Added new zone modifiers, most of which use the new status effects. -Added a whole bunch of new elemental effect comb...

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