Red Tether 0.980-1.002 — ---Red---Tether--> Steam update #1103028

0.980 (Ignition) Content - Reworked unlock process for most late game ships - Shield UI now also telegraphs elemental effects (fire shows how much burn...

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---Red---Tether--> (1714080)
Event type
patch note
Published
18 January 2022 - 21:17:24 UTC
Source
steam_community_announcements
0.980 (Ignition) Content - Reworked unlock process for most late game ships - Shield UI now also telegraphs elemental effects (fire shows how much burn damage you will take etc) - Added EM buildup mechanic for rare electric attacks (those no longer instantly trigger EMP) - Added lock-on range and auto-aim option for easier controller usage - Jump capable enemies might now try to reposition if they are crashing into other ships Balance/Adjustments - Wire guided harpoons now only adjust course as long as your cursor is in front of them - Heavy Duty: Range penalty decreased, force bonus when pulling at things increased - Revised spacing for many mid and late game waves in interception mode - Added custom death tips for when dying while on fire or frozen - Plasma shots now ignite fuel spills - Wire explosions can no longer ignite fuel spills - Reworked how zone type affects boss pick rates -...

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