Istrolid Version 43.31 — Istrolid Steam update #1128136

https://cdn-images-1.medium.com/max/1600/1*I_sER_dUjBcph5Plv2wPxg.png Some significant balance changes for fighters this week. Fighters have base energy...

Steam App
Istrolid (449140)
Event type
patch note
Published
30 October 2016 - 18:31:40 UTC
Source
steam_community_announcements
https://cdn-images-1.medium.com/max/1600/1*I_sER_dUjBcph5Plv2wPxg.png Some significant balance changes for fighters this week. Fighters have base energy generation which means that they might be able to limp back to a charger carrier ship. They also gain a little bit of base armor. We made Speed Coils give slight range to weapons which makes them useful on small ships. Artillery and Flak got damage fall-off which means that small ships that are at the edge of the explosion don’t get as much damage. Phase Bombs and Warhead already had damage fall-off. Artillery is now worse vis fighters. Flak’s explosions got both range increase and damage increase to deal with the new fighter threat. Base Ship Changes Ship Base Health 1 to 5 Ship Base Energy regen 0 to 40/sec (this is small, a 2x2 reactor generates 1000 e/sec) Weapon Changes Tesla: RoF and Damage Decreased by 5%. Flak Turret: Damage incr...

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