Patch Notes 1.1.1.13 (Small patch. Mostly bug fixes.) — A Robot Named Fight! Steam update #1128374

Bug Fixes: -Fixed bad tiles in BuriedCity1x1TheTraitor01 -Fixed bad minor item hiding spots Factory2x2AllExits06 -Fixed camera bounds exception in...

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A Robot Named Fight! (603530)
Event type
patch note
Published
22 December 2017 - 00:54:31 UTC
Source
steam_community_announcements
Bug Fixes: -Fixed bad tiles in BuriedCity1x1TheTraitor01 -Fixed bad minor item hiding spots Factory2x2AllExits06 -Fixed camera bounds exception in Factory2x2AllExits06 -Fixed issue where the first time you expand the map stats didn't show -Flipping with Viridian Shell no longer flips gravity -Hard enemies will no longer spawn on the surface until at least 2 traversal items have been collected -Gibs get recycled if they exit the current room -Vorbs don't chase gibs out of rooms. -Vorbs will consume gibs sooner, rather than chasing them slowly -Fixed bug where fragment shots would sometimes die immediately -Tutorial Smith effects determined by seed -Fixed bug where certain projectiles could damage enemies 2 to 3 times in the same frame -Assigned fallback shaders for palette shaders. This fixes the issue where mac users have had the foreground disappear. However, on older macs, palettes and...

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