2024-03-07 Memory Usage, Item Models, Little Things, Bug Fixes — Hazeron Starship Steam update #1129968

Memory Usage I did an analysis of the memory used by the program to determine if there was any significant leakage or overuse. All the big memory...

Steam App
Hazeron Starship (2239520)
Event type
patch note
Published
7 March 2024 - 23:15:26 UTC
Source
steam_community_announcements
Memory Usage I did an analysis of the memory used by the program to determine if there was any significant leakage or overuse. All the big memory consumers in the game were accounted for. There were a few surprises. It surprised me that initializing the OpenAL sound system used up 500MB of memory. That was simply initializing the system, without loading any of my own sound files. It also surprised me that each atom manager used 100MB of memory. They contain very few variables and a couple of thread objects. I presume the thread objects were responsible for the overhead. You can control the number of these. The default on my system was 10, which used up 1GB of memory. I loaded a game that has several cities in multiple solar systems, with spacecraft flying around harvesting things. This game ran all night long. In the morning the overall memory usage was not significantly higher than when...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.