Pathfinding, Teleporters and Performance — Stardeus Steam update #1140225

Hey everyone! Your feedback has been heard, and with the recent update, teleporters should work properly again! Several other pathfinding related bugs...

Steam App
Stardeus (1380910)
Event type
patch note
Published
21 August 2024 - 12:38:09 UTC
Source
steam_community_announcements
Hey everyone! Your feedback has been heard, and with the recent update, teleporters should work properly again! Several other pathfinding related bugs have also been fixed. However, there's a catch. A choice needs to be made between having good performance on large ships with dozens or hundreds of beings and accurate pathfinding through the teleporter network. If performance issues occur after v0.11.19, pause the game, go to Settings > Current Game Settings, and disable "Optimize Pathfinding for Teleporters." Here’s a quick rant and explanation of why ultra-fast pathfinding and accurate paths through teleporters can't both be achieved at the same time: Full changelog for v0.11.19: - Split pathfinding algorithm to support both fast pathfinding and accurate teleporter use - Add "Optimize Pathfinding for Teleporters" setting in "Current Game Settings" (on by default) - Show suggestion to bu...

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