Improved specular highlights, difficulty balancing, crash fix, hitching fix, and more (v1.29.3.3) — BlastZone 2 Steam update #1155591

A new update has been released for BlastZone 2! (v1.29.3.3) This is mostly a maintenance release, but fixes and improves a few significant areas...

Steam App
BlastZone 2 (349260)
Event type
patch note
Published
27 November 2018 - 16:21:09 UTC
Source
steam_community_announcements
A new update has been released for BlastZone 2! (v1.29.3.3) This is mostly a maintenance release, but fixes and improves a few significant areas. Specular highlights have been improved for numerous objects in the game, being more accurate and better performing than before. Objects affected include enemies, bosses, and player ships. However, the biggest specular lighting improvement is in the cave background, showing much more depth and detail. This update includes greatly reducing Boss hull damage on the player. This was previously too harsh, so the damage was cut in half to balance difficulty better. Animation hitching has been greatly reduced as well, making gameplay much smoother than before. This was a thread timing issue that affected some CPUs more than others. Also, a particle-related crash issue has been fixed; apologies to anyone affected by this. Here are the full release notes...

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