Client side motion smoothing for online multiplayer and more improvements! (v1.24.1.0) — BlastZone 2 Steam update #1155607

A new update has been released for BlastZone 2! (v1.24.1.0) The focus of this update is to improve the experience of the client player when playing...

Steam App
BlastZone 2 (349260)
Event type
patch note
Published
8 July 2017 - 00:55:26 UTC
Source
steam_community_announcements
A new update has been released for BlastZone 2! (v1.24.1.0) The focus of this update is to improve the experience of the client player when playing online multiplayer games. This is primarily done by adding a new “Motion Smoothing” option for the client player that uses a combination of interpolation and prediction to generate additional object positions to what is being sent by the server. This makes the client side experience appear much closer to how the game looks for the host/server even when a lower 20hz or 30hz tickrate is used. This has a big advantage of greatly cutting down the bandwidth and send rate needed for a great experience. Also, this can fill in the gaps and account for packet loss to improve the experience for lower quality internet connections. However, the drawback is that there is some additional perceived latency on a moment-to-moment basis. The amount of latency ...

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