- Event type
- patch note
- Published
- 2 December 2024 - 22:04:36 UTC
- Source
- steam_community_announcements
Hello folks! I was away for the holiday, but I have returned with gifts: Reworks / Adjustments Playtime setting to always show - Playtime will now display during cutscenes and scenes in the real world if set to always show. Added coyote time for wall jumping - I noticed a lot of players having trouble with wall jumping sections due to how rigid the timing can feel. You can now wall jump within a split second window after falling off the wall. Achroma Wyvern charge attack - The wyvern homes in on you until reaching a set short distance from you. This distance has been increased, so the timing to dodge this attack is more forgiving. Achroma Hex burst attack - The Hex's AoE attack has a hitbox that lingers for 0.5 seconds. This didn't feel natural given how the attack looks like an instant burst, so this has been decreased to 0.1 seconds. Bug Fixes Fixed bug with the "Hold F to Skip" hint t...