- Event type
- patch note
- Published
- 18 January 2026 - 01:10:10 UTC
- Source
- steam_community_announcements
A test implementation has been added where ground blocks change when creating a new map, based on real-world japan rock and soil data. Originally, this feature was planned to be implemented after further adjustments, but since major bugs (load errors, units getting stuck at ports, and freezes after combat) occurred in the previous version, the soil update has been included alongside the fixes for those issues. Balance and production-related specifications will be adjusted as needed over time. 【Feature Additions & Specification Adjustments】 Added more than a dozen new block types. Based to some extent on real-world rocks and soils, Japanese-style terrain can now be generated (test feature) Removed the feature that skipped rendering distant units (due to poor reception and frequent recognition as a bug) Changed the specification for generating objects on top of blocks, such as roads and sn...