Beta Update: Water Building Fixes, Climb/Descend Tweaks, Movement Improvements — Sengoku Voxel Castle With Zundamon Steam update #1170166

Added a feature where unit climbing speed decreases in proportion to the height they are climbing (the farther from the ground, the slower they climb)...

Steam App
Sengoku Voxel Castle With Zundamon (2455610)
Event type
patch note
Published
11 December 2025 - 09:36:28 UTC
Source
steam_community_announcements
Added a feature where unit climbing speed decreases in proportion to the height they are climbing (the farther from the ground, the slower they climb). Adjusted pathfinding so that higher elevations are more strongly avoided (height is now treated as n² instead of n). Added a “descending” feature so units no longer instantly warp when moving from high to low areas. Since the descending feature increases the difficulty of economy management, enemy parameters on Normal difficulty and above have been adjusted downward. Added Cook Zundamon. All cooking-related tasks are now assigned to Cook Zundamon. Enhanced the movement system so unit movement remains accurate even under frame drops. Added an option to change this per-frame limit. (Because the number of pathfinding calculations per frame has an upper limit, workers may stop when towns grow large and they must wait for pathfinding. Setting ...

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