2/2 Bug Fixes — Sengoku Voxel Castle With Zundamon Steam update #1170189

【Content Addition & Specification Changes】 Changed the handling of Stone Drop Pit, allowing units to attack all units in the blocks directly below...

Steam App
Sengoku Voxel Castle With Zundamon (2455610)
Event type
patch note
Published
2 February 2025 - 08:22:46 UTC
Source
steam_community_announcements
【Content Addition & Specification Changes】 Changed the handling of Stone Drop Pit, allowing units to attack all units in the blocks directly below Modified the movement process of friendly units during battle to prevent them from repeatedly climbing and descending (just like enemy soldiers, they now ignore gravity). Mildly adjusted the speed of strength increase for Hard and Hell difficulties' standard raids. Fixed a bug where the brake function applied to the yearly increase points in Easy and Normal was not working. In response to the mild adjustment of the standard raid's strength increase, enemies in Hard and Hell difficulties' challenges have been strengthened. 【Bug Fixes】 Fixed a bug where the torso of MOD archers would disappear. Fixed a bug where MOD buildings would infinitely grow in size. Implemented a fix for save data when trees were saved in a giant size.

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