- Event type
- patch note
- Published
- 28 December 2024 - 06:58:08 UTC
- Source
- steam_community_announcements
This announcement is regarding the updates on 12/26 and 12/28. 【Content Additions and Specification Changes】 The difficulty increase when the raid frequency is low has been adjusted to make it more gradual. The climbing process has been modified to fix a bug and slightly reduce its processing load. 【Bug Fixes】 Fixed a bug where, when setting the raid frequency to once every 3 days at the start of a new game, raids were occurring daily. Fixed a bug where Zunda-mon was sinking into trees. Fixed a bug where enemies would sometimes fail to climb when there were trees. Fixed a bug where setting blocks with the directional keys would allow placement outside the map, and when there were such commands, all laboring Zunda-mon would freeze. Fixed a bug where idle worker Zunda-mon at the map’s edge would try to move outside the map and freeze. Fixed a bug where, after changing the main base from th...