Vlog 34: Hierarchical instancing is possible in my level editor. — Revulsion Steam update #1173872

https://youtu.be/8n1_M8mcOGw One of the most prized features of level design may be coming to my level editor very soon. If your level editor does not...

Steam App
Revulsion (719180)
Event type
patch note
Published
28 August 2019 - 02:10:49 UTC
Source
steam_community_announcements
https://youtu.be/8n1_M8mcOGw One of the most prized features of level design may be coming to my level editor very soon. If your level editor does not have Hierarchical instancing then its kinda second rate. :D Hierarchical instancing is a system where you can create instances and prefabs that can contain additional instances and prefabs. Its one of the most powerful level editing tools ever to exist. With that said, in the video, I show the new level in a functional state within Revulsion. Then I go over all of the new changes and fixes for the latest version of both the editor and the game. - Revulsion game - Terrain is not blurry anymore. It now matches the graphics of the rest of the game. - The new level is now possible to play in Revulsion custom levels. The file may not be packaged correctly however. You need to place the file "TheCastle_DSMap01" inside of the app data save folder...

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