- Steam App
- Revulsion (719180)
- Event type
- patch note
- Published
- 15 March 2019 - 22:57:07 UTC
- Source
- steam_community_announcements
This weeks patch has a bunch of bug fixes and one fairly large game play change. In one of the reviews recently I noticed a bit of feedback regarding how managing your gear "just boils down to simply leveling it up" which entails a kind of mindless upgrading. This one feature has probably made it a bit too easy to just maintain a base set of gear without having to really plan ahead or even pay attention to most loot obtained in general. By removing this one feature from the fabricator I feel that it forces you to have to both plan ahead and depend much more on the loot you are obtaining in general. This is a more ideal mindset I think and adds a bit more meaning to loot obtained in the game. The ability to upgrade the level of an item has been removed. (Big gameplay change!) Addressed a clipping issue on the second starting level of mission 2. Removed 4 annoying little lava pits that kee...