Patch 1.0.1 - End-Game Fixes & Balance — Cube Foundry Steam update #1174338

Patch 1.0.1 - End-Game Fixes & Balance This patch addresses critical overflow issues for late-game players (post-1e308), adds new upgrade tiers, and...

Steam App
Cube Foundry (3722890)
Event type
patch note
Published
31 January 2026 - 12:09:38 UTC
Source
steam_community_announcements
Patch 1.0.1 - End-Game Fixes & Balance This patch addresses critical overflow issues for late-game players (post-1e308), adds new upgrade tiers, and adjusts NG+ scaling. 🐛 Critical Fixes Infinity Overflow Fix: Fixed a bug where Cubes would randomly reset to 0 (NaN) if Click Power (CPC) exceeded Number.MAX_VALUE due to stacked multipliers. High-Value Spending: Fixed an issue where spending cubes when possessing >1e308 would erroneously cap the result at 1.8e308 due to unnecessary safe math conversion. ✨ New Content New Upgrades (Tier 21-28): Added 8 new high-end upgrade tiers with costs ranging from 1e310 to 1e380. These provide massive CPS/Click multipliers (50k% to 1M%) to support post-endgame progression. ⚖️ Balance Changes Prestige Upgrades: Reduced effectiveness of 148 Prestige Upgrades by a 0.85x multiplier to prevent infinite inflation loops. (e.g., Starting generators 5 → 4). Pres...

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