- Steam App
- Temple Maker 64 (3897090)
- Event type
- patch note
- Published
- 1 June 2026 - 05:05:00 UTC
- Source
- steam_community_announcements
Corrupted saves, begoneThere was an issue where, under certain circumstances, the Temple Editor would crash and the save file would become corrupted.To prevent this from happening, I have set in place additional safety measures to preserve your save file: now, the file will go through a validation process before overwriting your current save, and editor crashes will reload the good save file.Keeping builders of huge Temples happyIf you attempted to build a huge Temple with many objects, you may have noticed lag spikes. In this new version, I have heavily optimised the way temples are built, mitigating those lag spikes. You can now go back to building your long Temples!Full ChangelogOptimisation of lag spikes when editing large dungeonsStabilised autosaving and added security measures to prevent creating corrupted savesAdded a graceful crash handler for reloading the last valid save if an...