- Steam App
- Tactics: Age of Affliction (977780)
- Event type
- patch note
- Published
- 6 February 2019 - 00:34:09 UTC
- Source
- steam_community_announcements
This week, I wanted to get Magnolia closer to the vision I had of the game, where every unit you have is precious, and what better way to represent that with permadeath. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34379596%2Fe2377f72216b46a05b5ffec78bb2ebbd7854a166.png Now when a minion dies in battle, it has a 50% chance of being revived by an ally, or being lost forever. To offset the constant unit loss, you are able to recruit vagrant units that come join your pub every few weeks. Next week, I'm reworking how the Itinerary planning works and its user interface! If you want to try the game out as it's being developed, join the discord and I'll send you a beta Steam key for free. It'll help me out, I'm always looking for more feedback! Minion permadeath: Minions (everyone but the one unit the ensemble is named after) can now permanently die. If they go to 0HP in bat...