- Event type
- patch note
- Published
- 2 April 2026 - 11:38:27 UTC
- Source
- steam_community_announcements
## 1.2.0 ### ML-Agents Integration — OrcCommander AI - OrcCommander trained ONNX brains now drive enemy spawning during normal gameplay based on difficulty (Easy=random heuristic, Normal=early-training brain, Hard/Nightmare=fully trained brain) - Removed DefenderAgent, MLBallistaController, and MLWallPlanner — the ML defender that was auto-purchasing upgrades, auto-firing the ballista, and dispatching menials without player input - Cleaned up MLRewardTracker and MLTrainingManager to remove all defender agent reward signals and registration ### Gameplay Options - Added Auto Ballista setting — when enabled, the ballista automatically targets and fires at the nearest enemy in range with lead prediction - New GAMEPLAY section in Options screen with Auto Ballista toggle - Auto Ballista defaults to off; persisted via PlayerPrefs ### Input - Added default gamepad bindings for upgrade slots 5 (L...