- Event type
- patch note
- Published
- 20 January 2024 - 05:36:30 UTC
- Source
- steam_community_announcements
It's Friday! Depending on where you live! Another successful week is behind us! I've been so busy working on the new content that I lost track of time, hence the later-than-usual devlog post! This week has been mostly about coding. We made some changes to the story controller, allowing it to be more flexible. I also worked through the spiderweb of branching choices, adding the logic and correct routing. (Without getting too technical, thanks to Trix, we can now seamlessly move from free-roaming to the story, back to the free-roaming mid-story and then back to the story again without hassles. We've also changed the way the scenes get prioritised. There are a few other functions we have yet to start using, but I'll talk more about them once we start doing so.) We also added a few new locations onboard the Tabitha where these scenes occur. (In some cases, like the Hangar, we added a navigat...