Realmlords — V3.8 Patch Notes — Realmlords Steam update #1190015

Realmlords - V3.8 Patch Notes Build focus: Combat and ability polish, Realm Anger / Hoard tuning, Realm Lord rules, UI/tooltip fixes, narration audio...

Steam App
Realmlords (4761510)
Event type
patch note
Published
9 June 2026 - 03:33:05 UTC
Source
steam_community_announcements
Realmlords - V3.8 Patch Notes Build focus: Combat and ability polish, Realm Anger / Hoard tuning, Realm Lord rules, UI/tooltip fixes, narration audio, and lore economy. Combat, Weapons and Projectiles - Bows shoot elemental arrows matching their element - not bow sprites - Artifact projectiles gain +12% size per difficulty tier they were earned on (hidden stat; Tier I starts at +12%) - Fixed mob spawn pressure when spawners die in certain map layouts - Mana Surge melee uses your equipped weapon sprite (sword, axe, trident, etc.) - not a generic sword - Bow and Wand Mana Surge still fire elemental arrows / spells - Mana Surge melee projectile size fixes for undersized shots (including trident) - Boomerang spin speed tuned; fixed excessive spin on installed builds vs dev - Whirlwind redesigned - equipped weapon circles the player in a 360 spin instead of slash VFX - Whirlwind stops when ma...

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