- Steam App
- Realmlords (4761510)
- Event type
- patch note
- Published
- 6 June 2026 - 23:06:22 UTC
- Source
- steam_community_announcements
This update delivers major combat balancing, performance improvements, bug fixes, progression fixes, and quality-of-life enhancements across the game. ## Combat & Difficulty ### Enemy Scaling Overhaul * All enemies, rare spawns, and portal bosses now scale based on Portal Level and Difficulty Tier. * Scaling no longer uses player level or player damage values. ### Boss Balancing * Portal bosses and rare enemies now use shared health and damage scaling brackets. * Veteran and higher difficulties now provide a more consistent challenge at deeper portal levels. * Removed several cases of double-scaling that caused unintended balance issues. * Realm Boss time-to-kill calculations now use bracket-based DPS estimates instead of player damage statistics. ## World Objects ### Scaling Improvements * Breakable objects, including Spawners, Pillars, and all Chest types, now scale properly with Porta...