3D Conversion Update — The Underground King Steam update #121560

Hey all! We've been working hard on the 3D conversion and while we're not yet ready to let you play with the new toys, we can give you a few peeks...

Steam App
The Underground King (1198900)
Event type
patch note
Published
21 August 2020 - 12:54:18 UTC
Source
steam_community_announcements
Hey all! We've been working hard on the 3D conversion and while we're not yet ready to let you play with the new toys, we can give you a few peeks behind the developer curtain :D Until now Levels were generated from a single source of information we called "Countryside". This allowed us to have a handmade feel despite the chaotic nature of procedural generation. We can control the day/night progress, which at Night, tints the graphics towards a cool/dark version of the vibrant green you normally see during the Day. The backdrop elements (buildings, bushes, trees, etc.) are chosen from a list and we show 1-3 types at random densities. Obstacles are generated depending on length and difficulty. There are many other small systems like this that all contribute to unique experiences. The Problem The art our amazing Alex Nae does is done in 2D space, including any organic parts like hills, mou...

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