Multiplayer Optimization & Playtime Timer Fix — Good Jump Steam update #1233602

Hello everyone, long time no see! This update focuses on optimizing the multiplayer experience for non-host players. Previously, clients might have...

Steam App
Good Jump (4053280)
Event type
patch note
Published
15 March 2026 - 05:59:20 UTC
Source
steam_community_announcements
Hello everyone, long time no see! This update focuses on optimizing the multiplayer experience for non-host players. Previously, clients might have experienced a rough time due to network latency with the host server. Well, that issue is now fixed~! Client players can now enjoy a smooth, lag-free experience and have fun with everyone else in the lobby~ Secondly, we've resolved the bug causing abnormal data in the top-center Timer UI during multiplayer. The timer will now correctly start the moment you leave the first campfire. We've also added this feature to single-player mode! Returning to the first campfire will reset the timer, so you can easily track how long your current journey has been~ Finally, I'd really appreciate it if you could leave a review for the game. Every single piece of feedback means the world to me. Thank you so much! This is CamelFish, wishing you all a great time...

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