- Steam App
- Hermit (3787470)
- Event type
- patch note
- Published
- 24 January 2026 - 16:27:49 UTC
- Source
- steam_community_announcements
The parry / riposte behaviour and animations has been improvedPlayers now have more control over movement direction while parryingLeft/right lateral movement now sets a temporary preferred direction for parrying which expires after 3s or after the player moves the opposite direction/forwards/backwards Added a secondary check to parry movement for tight spaces - if the player is up against a wall or obstacle to their left / right, parry animations will now always prefer to move the player away from the wallThis improved behaviour makes combat feel better in situations where the player moves laterally towards a wall, and then parries (so the parry animations moves them a step back into an area with more clearance rather than further towards the wall or obstacle)These changes will be part of a series of patches geared toward making combat feel more fluid, to making light/heavy attacks more ...