Patch v1.0b — Glass Cannon Steam update #1249587

Hello Glass Cannon enjoyers, I'm coming at you with another small update. Enemy Health Scaling I'm reading your feedback - game's too difficult indeed...

Steam App
Glass Cannon (3325030)
Event type
patch note
Published
4 May 2025 - 20:43:34 UTC
Source
steam_community_announcements
Hello Glass Cannon enjoyers, I'm coming at you with another small update. Enemy Health Scaling I'm reading your feedback - game's too difficult indeed. After I add the new areas and challenges, I'll definitely tone down the absolute difficulty of the base game. I'll also tune the enemy health scaling to be exponential as opposed to linear all across the board. Right now, the earlygame is hard and the lategame becomes easy. This is because the players' strength scales exponentially. Once you get a few combos going, they play off of each other combinatorically which scales it even faster and you start to outpace enemies really quickly, usually towards round 19 or so. Unless you get cocky, surviving round 19 basically means you'll win round 24 too, even though at round 24 the average enemy health is like 8 points higher than at round 19. When you have no combos, you're relying on the base w...

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