Tweaks/Bugfixes (New Patch!) — WyVRn: Dragon Flight VR Steam update #1258762

Airship: has a new camera angle focused on the airship. Airship: Fixed the collider code so the pieces that fall away don't fall through the airship or...

Steam App
WyVRn: Dragon Flight VR (500090)
Event type
patch note
Published
11 August 2019 - 22:13:51 UTC
Source
steam_community_announcements
Airship: has a new camera angle focused on the airship. Airship: Fixed the collider code so the pieces that fall away don't fall through the airship or spin weirdly. Balanced the double Air Spell to launch less dramatically high. Tweaked the stun code so that enemies who happen to be at the peak of an arc aren't counted as 'grounded' and recover midair. Audio: Fix bug where muting the audio would cause all dialogue lines to play at the same time. Level Select: Tweaked the position of George. Level Select: Gave the blackboard a wooden border. Enemies: Wizard: Tweaks for shield and the wizard hat so it doesn't violently launch when its user is stunned or killed. Wizard: Tweaked rendering so that they don't pop in and out of existence. Tortoises (Not the dormant god one): Now freezable (but not stunnable).

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