A Slow Invasion (New Patch!) — WyVRn: Dragon Flight VR Steam update #1258776

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31787017%2F679a5907f174b7aab8ccba007d900d2fe6d104c5.png What's New? Started blocking...

Steam App
WyVRn: Dragon Flight VR (500090)
Event type
patch note
Published
13 May 2019 - 04:46:02 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31787017%2F679a5907f174b7aab8ccba007d900d2fe6d104c5.png What's New? Started blocking out the layout of the last level! Waves of turtle and turtle-based enemies! At the moment, it's just one type of enemy, and it can't do anything besides walk towards your base until it dies. But it comes in waves! There'll be four of them total. I've also made the nature of the victory circles more obvious with a little 'home' symbol on them and a 'lock circle' that shows up where the circle will go once you beat the level. This way: You know what that blue circle on the ground/in the air actually means! You know where it'll show up once you win. You know if you've actually won or not, instead of wondering if you've already won and just can't find the home circle yet. Also laid down some placeholder assets to get ready for more voiceacting....

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