- Steam App
- SANDRIPPER (2619040)
- Event type
- patch note
- Published
- 3 July 2024 - 17:38:02 UTC
- Source
- steam_community_announcements
This patch is meant to smooth out some of the gameplay issues that come with endless mode. The goal of endless mode is to provide an increasingly-hard but increasingly open sandbox for you to play in. Of course there's a limit to how much fun the game can be with its systems, weapons, and enemies. So, the idea of an endless mode is really just a lie because really you should be dead by around the 20 minute mark ːsteamhappyː (but in a fun way). HEALTH SCALING: Enemy health steadily increases over the course of a round. By wave 20, most enemies will have 1.5X their base health. By wave 40 they'll have double. Certain enemies scale faster, like the Cylinder, Airship, and Obliterator. WEAPON BALANCE: -A fully charged Microwave Beam is no longer heat-cancelable. Spamming the giga beam was way too strong. -The microwave beam is now impacted by "Expensive Rounds". -The Neutrino Cannon projectil...