Faction Warfare: Hotpatch 1 — After the Collapse Steam update #127192

Here is a small hot-patch fixing issues you've been reporting in the last few weeks. Firstly, the problem where a settler would disappear when given...

Steam App
After the Collapse (727570)
Event type
patch note
Published
13 March 2020 - 19:36:05 UTC
Source
steam_community_announcements
Here is a small hot-patch fixing issues you've been reporting in the last few weeks. Firstly, the problem where a settler would disappear when given orders while they are using a stair should be fixed for good. As it's a very elusive bug, I added a fail-safe just in case: if the bug is still present (and I really doubt it), the game will automatically fix it when you save or switch to combat mode and leave a note telling you it did. Please, make sure to still report it when it happens. Secondly, settlers should be much better at selecting which "need" they need to satisfy first. Hunger and Thirst when very high will take the priority over sleep and other "non lethal" needs. Assuming a settler has all their needs maxed, or close to, it will eat / drink before going to sleep now. This should prevent settlers from dying of hunger during their sleep and make, on average, recovery from a bad ...

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