- Event type
- patch note
- Published
- 11 November 2025 - 19:27:15 UTC
- Source
- steam_community_announcements
We have a new update to the demo! This one focuses on mostly minor bugs and some QoL improvements, so no drastic changes. MajorCompletely reworked enemy movement AI for better navigation (enemies shouldn't accidentally kill themselves when moving now, or get blocked in by player or dead units)Ranged enemies can now attack your castle when close to itYou can now hover over units to see a little tooltip with info about itImprovemed movement area indicatorUnit movement speed will now be higher on lowest sensitivity settingsSome slight unit balancingBug FixesFixed explosions sometimes not affecting units in blast radiusFixed Marble shooters knocking over a block if standing on one when shootingFixed weird behavior when hitting your own units on first turnDying trees no longer play coin-giving sound or visual effectOther misc. bugs/tweaksEnjoy, and let us know if you run into any new bugs!