Demo Update v19a - Patch Notes — Table Tactics: physics-driven tabletop battles Steam update #1288920

BIG thanks to everyone posting feedback in the Steam Forums or on Our Discord! I've been dealing with some Life Events™ and just getting back to normal...

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Table Tactics: physics-driven tabletop battles (3730680)
Event type
patch note
Published
17 September 2025 - 15:02:33 UTC
Source
steam_community_announcements
BIG thanks to everyone posting feedback in the Steam Forums or on Our Discord! I've been dealing with some Life Events™ and just getting back to normal schedule. Finally had time to push a patch with a bunch of improvements!Added Volume sliders directly to Main MenuAdded Sensitivity sliders in Pause Menu (separate for looking and moving)Adjusted first two waves on the Demo level and removed hard map edgesAdded Wave counter on top right corner of the screen (i.e. "Wave 3 / 5" )Adjusted camera when controlling Archer and Mage to make aiming down easierMade Houses lighter so they can't block units in as easilyAdjusted Knight attack to (hopefully) fix an issue with it behaving inconsistentlyAdded spin to Marbles when they're launchedIncreased Knight price by 1Improved Aiming Dots to behave more consistentlyAchievements for killing enemies should now count enemies that accidentally kill thems...

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