- Steam App
- Folder Dungeon (2853830)
- Event type
- patch note
- Published
- 1 June 2026 - 09:08:57 UTC
- Source
- steam_community_announcements
Starting to work on difficulty system, but first I need to tweak the add-on system a bit.Basically, upcoming difficulty system will require you to pick a bad modifier at the start of each zone. I think it will introduce a lot of variety to the runs, but it would also make the start of a run feel too slow. You'd need to pick a class, select an add-on pack and then a difficulty modifier. That's way too many decisions and clicking to get a run going, so that's why I'm tweaking how add-ons work.GENERAL CHANGES:- Instead of selecting add-on pack at the start each run, each class comes with 1 random add-on assigned- Traveler's backpack spawns in the first room and gives rare relic instead of common- Get random common spellbook at the start of run- Tweaked some UI bitsBALANCE CHANGES:ADD-ONS:- JUG-JUG: changed to: spawn stat potion that grants random stat boost- S0UL: defense penalty 2→1- G00LD...