- Steam App
- StarDrive 2 (252450)
- Event type
- patch note
- Published
- 16 April 2015 - 18:07:11 UTC
- Source
- steam_community_announcements
This patch focuses on bug fixes and continues to follow through on balance changes in response to player feedback. In the coming days we're going to be taking a look at what happens when players and the AI amass a fleet that is too large for the game to handle - players are hitting scenarios with ship counts that we didn't really think were possible. As a result, you can end up with a massive battle but it doesn't really work too well due to performance issues. So we'll be exploring a way to bring reinforcements into the battle - this change may take a while to work up. We'll have an update on these changes next week some time. Until then, enjoy these patch notes! Eliminated a bug that could cause your game to hang at 100% turn The AI will now refit larger portions of its fleet at a time to make sure that its ships have the best available technology The AI will now potentially use ships ...