Eldervale Patch Notes (0.9.2) — Eldervale Steam update #129382

Eldervale Patch Notes (0.9.2) Added several new markers to be discovered on the map. Currently selected map changes automatically when arriving on a new...

Steam App
Eldervale (1032830)
Event type
patch note
Published
31 July 2019 - 16:58:06 UTC
Source
steam_community_announcements
Eldervale Patch Notes (0.9.2) Added several new markers to be discovered on the map. Currently selected map changes automatically when arriving on a new floor. Added a low health effect on screen to further indicate critical health status. Flashlight light intensity increased slightly. Killed enemies disappear after a longer period of time. Deviants now deal slightly less damage on Normal difficulty. A certain dangerous enemy type now has slightly less health on Normal difficulty. Enemy damage now capped at 25 (which is common on Hard difficulty). Hives and exploders no longer respawn. Unlocked door markers on the map now save correctly. Selected costumes now save correctly. Destroyed boards now save correctly. More events included in the save file. Fixed a bug which sometimes caused the ending to be played immediately instead of letting you make a choice. Fixed a bug when starting a new...

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