Beta 0.2.4 Persistent NPC Spawn System Update — Project Silverfish Steam update #1299087

New Features: -New Dynamic NPC spawn system: -NPC squads will now spawn from origin points in the over world and travel in real time between levels...

Steam App
Project Silverfish (2941710)
Event type
patch note
Published
31 August 2025 - 16:53:41 UTC
Source
steam_community_announcements
New Features: -New Dynamic NPC spawn system: -NPC squads will now spawn from origin points in the over world and travel in real time between levels toward objectives or on patrols. -NPC squads and roaming monsters will save their location and status persistently. -NPCs will retain their appearance, trade inventors and equipment between level transitions. -Added Several New Weapons. -You can now add custom Radio Music: Silverfish>Content>Music>Radio (Currently only .wav files work) -3 New contracts. Changes: -Added day counter to clock on map screen. -Added custom insignias for Conscript uniforms. -Scav guards at Slums will now have delayed respawns. -Player can no longer disguise themself as a faction they already have a positive reputation with. -Improved red flare particle FX making it less annoying to hold. -Made Not Deer more susceptible to kinetic dmg. -Slightly buffed .45 hollow po...

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