HOTFIX: May 8, 2015 — Invisible, Inc. Steam update #130372

Originally posted by Bigfoot on the official forums. Heya! Thanks to all the Early Access folks with the prompt feedback as always. We've fixed a lot of...

Steam App
Invisible, Inc. (243970)
Event type
patch note
Published
8 May 2015 - 23:11:19 UTC
Source
steam_community_announcements
Originally posted by Bigfoot on the official forums. Heya! Thanks to all the Early Access folks with the prompt feedback as always. We've fixed a lot of the things you've found ahead of the official launch on Tuesday, as shown below. Because a couple of the fixes includes simulation changes, to maintain compatibility and preserve your campaign, the simulation will rewind old saves to the beginning of the level with a new generation seed. We'll try to do this as little as possible, of course -- thanks for your patience! Fix guard LOS not updating when directly facing a door that is changed, causing a guard to shoot through the door in certain circumstances A mission item on a KO'd agent is considered acquired as long as the agent is escaping in the elevator. Fix missing animation on a drone that opens a detention cell door while on top of a KO'd unit. Multiple strings fixed (typos, etc.)...

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