- Event type
- patch note
- Published
- 24 April 2016 - 14:44:22 UTC
- Source
- steam_community_announcements
Game enhancements: - adopted new fatigue balancing system added fatigue for different terrains standard formations now cost only 10% fatigue marching column reduces fatigue building barricades increases fatigue increased fatigue effects when running implemented fatigue for close combat and firing if fatigue is high then melee casualties are also higher high fatigue now leads to loss of morale Fixed bugs: - fleets attacking trading fleets got stuck in a “naval battle” and could not disengage - conquered trading fleets were reappearing but were invisible - recruiting mercenaries from neighbouring provinces caused too high negative relations - attaching regiments to mother regiment now works - fixed wrong sprite appearance after cannons are captured - removed duplicated regiments in hierarchy which were detached earlier - fixed crash related to detached regiments after battle ends - unit ma...