Update 0.3.6.2 — Medusa Frontier Steam update #1370945

This update features revised terrain shaders, improved ambient lighting, prototype art assets, and bug fixing. --------------------- Additions and...

Steam App
Medusa Frontier (1925530)
Event type
patch note
Published
1 March 2025 - 08:23:19 UTC
Source
steam_community_announcements
This update features revised terrain shaders, improved ambient lighting, prototype art assets, and bug fixing. --------------------- Additions and Changes --------------------- *Revision: Ice Brine can be gathered from terrain heights 50 or higher. *Revision: Barrel mesh asset switched to Robot test mesh. *Revision: Camp Generators relocated to concrete structure. *Revision: Objects now have PBR like GGX specular. *Revision: Objects have improved ambience & daytime wrap light. *Revision: Terrain Ambient lighting increased slightly during night. *Revision: Terrain Lava has slight glow and now visible at night. *Revision: Terrain scale ratio reset as 1:2 height to world units. *Revision: Terrain shadow layer disabled. *Revision: Terrain no longer uses a splatmap for blending. *Revision: Map exploration is limited to 50 units from map edge. -------------------- Bug fix & Configuration: ----...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.