- Steam App
- Golem Gates (575970)
- Event type
- patch note
- Published
- 7 March 2018 - 17:09:42 UTC
- Source
- steam_community_announcements
Fixes/Enhancements Added voice for Tetra. Improved the Chapter 10 ending cinematic. Fixed a bug in Chapter 7 that sometimes caused the enemy to become inactive for long periods. Fixed a bug in Chapter 8 that sometimes caused the enemy to fixate on the center objective even if the sides were left undefended. Slightly increased the difficulty of Chapter 10. Fixed an AI bug on Colossus where the AI would assign military strength to the force fields and therefore be hesitant to attack the right hand side of the map. Bots retreat more consistently when their units are unable to attack due to targeting restrictions (e.g. Arcanists when there are only buildings nearby) Bots are more aware of being scried, particularly when they know the enemy has long ranged attacks. Fixed issues with Spymaster Skill usage when it is set to Auto. Fixed Perfect Golem pathing issues. Added an alternate explosion ...