Runtime 426 released — GameMaker Studio 2 Web Steam update #1384469
Just the one change to fix runtime 423 stalls on game_end() or gc_collect() and the accompanying gradual increases in memory seen in some games.
- Event type
- patch note
- Published
- 16 April 2021 - 12:56:05 UTC
- Source
- steam_community_announcements
Just the one change to fix runtime 423 stalls on game_end() or gc_collect() and the accompanying gradual increases in memory seen in some games.
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