- Event type
- patch note
- Published
- 29 April 2016 - 11:36:23 UTC
- Source
- steam_community_announcements
Update no2. Fixed bugs. ---room change fade effect clear perfectly now. ---Unable to talk to NPC till death, is fixed now. Changes. ---Various balance changes to stamina regen speeds, and movement speed during guarding and aiming. ---Major NPC changes, this should ensure can no longer get stuck unable to speak to them after certain actions. ---A few sprites changed to better reflect era. ---Added enemies to final ares of the game, expect more changes here based on spare or kill mechanic. ---Reduced stat upgrade values, making Yth stones more valuable. If no more bugs are found I will begin adding new content. As always feedback is appreciated. *EDIT Hitfix LIVE ---Final boss music now initializes properly. ---Credits sequence initializes correctly. ---New enemy is fixed, and fully working.