Early Access Update 13! — Ficterra Steam update #140353

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33854164%2Fc3c1fa2be1d578fd104b682a98f791befaf0374f.png Updates Beagles have been added...

Steam App
Ficterra (852880)
Event type
patch note
Published
4 July 2019 - 00:02:48 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33854164%2Fc3c1fa2be1d578fd104b682a98f791befaf0374f.png Updates Beagles have been added to the game. Beagles are friendly dogs that spawn in temperate biomes New method for Biome distribution. This method is ~13 times faster, and will give approximately the same results as the old method. Old worlds will still use the old method to keep them consistent Half Blocks now cull based on other half blocks. This reduces memory and gpu usage Placeable objects have had an internal overhaul. There should be a slight increase in speed when saving/loading Unfinished sketches now save/load faster Fixes Fixed a bug in multiplayer where the same terrain chunk could spawn multiple times Placeables should no longer fall through the floor Fixed a bug in multiplayer where clients 'mood' would not change correctly with the biome Sketch Preview...

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