V0.11.18 - Needs overhaul and improvements — Heard of the Story? Steam update #1406297

👩‍🦰 Needs & Utility In this update, how villagers choose to spend their time has been pretty much entirely overhauled. Beforehand, villagers would...

Steam App
Heard of the Story? (1881940)
Event type
patch note
Published
4 March 2026 - 07:23:08 UTC
Source
steam_community_announcements
👩‍🦰 Needs & Utility In this update, how villagers choose to spend their time has been pretty much entirely overhauled. Beforehand, villagers would primarily pick activities based on their interests. Now, villagers will consider their current emotions: whether they are hungry, whether they are irritated, or cold, or unhappy - these factors will have a strong influence over what they choose to do and when. Villagers now have the equivalent of a social need, which drives them towards social actions when they get lonely during the day. When motivated, they will have the courage to try harder tasks, whereas, when irritated, they will just want to relax and cool off. Hunger will influence trading, stirring villagers to always keep a supply of food on them, meanwhile setting goals to find food if they're hungry. Also new, during colder times such as during winter and the night, villagers will b...

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