Update 0.542 Pre-Alpha — Celestial Command Steam update #1411690

Hello! Quick one-day update here! Today we worked on save load. Made a very good progress. It still not ready yet, but soon. Until then, some little...

Steam App
Celestial Command (330460)
Event type
patch note
Published
7 December 2014 - 20:35:31 UTC
Source
steam_community_announcements
Hello! Quick one-day update here! Today we worked on save load. Made a very good progress. It still not ready yet, but soon. Until then, some little improvements and bug fixes. Turrets no longer trying to blow up own ship, that is good. Now we can enjoying with the automatic defense system. Change log Minor improvements When turrets is active, you can see firing trajectory for better accuracy When turrets in the auto mode they are shows their firing arc Added safe mechanism which does not allow the turrets to shoot at own ship Turrets no longer shooting at own ships in the auto mode (in most cases) Collision damage increased twice, impact threshold decreased twice, now try to fly safe Bug fixes AI of turrets stops to shoot a target if it is out of reach Sometimes asteroids and NPC ships can be created inside each other, now it fixed.

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