Beta Patch v20240319.13 — Helskate Steam update #1418038

Hey all! We’ve been working to improve the feel of combat. The goal is to keep the flow of skating as you fight enemies. Or, put another way, to make...

Steam App
Helskate (1295630)
Event type
patch note
Published
19 March 2024 - 17:37:31 UTC
Source
steam_community_announcements
Hey all! We’ve been working to improve the feel of combat. The goal is to keep the flow of skating as you fight enemies. Or, put another way, to make enemies another useful tool for getting big combos. Let us know what you think of the changes on Discord or in the comments. Thanks so much! CHANGELOG Improvements Added option for character relative controls Added “Classic” camera mode “Triangular” level is arted-up “Donut” level is arted-up “Garbage” level arted-up Improved hit detection Improved usability of the “Combo Shield” Combat changes Carry force (ground) - enemies inherit player velocity when hit to improve flow and feel Juggle force (air) - player will reorient to hit nearby enemies in the air and stay in the air for a bit after a hit Knock-back’d Enemies now take damage (and bounce!) when hitting walls and each other Increased enemy health to balance against new movement and da...

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